From a73a4820f5dcb29350d623eaf9bdd27884dfb73e Mon Sep 17 00:00:00 2001
From: pin <pin@fe552daf-6dbe-4428-90eb-1537e0879342>
Date: Thu, 8 Apr 2010 12:25:46 +0000
Subject: [PATCH] =?utf8?q?Ce=20n'est=20pas=20une=20bonne=20id=C3=A9e=20d'u?=
 =?utf8?q?tiliser=20des=20=C3=A9v=C3=A9nements=20de=20code=20>=20NUMEVENTS?=
 =?utf8?q?.?=
MIME-Version: 1.0
Content-Type: text/plain; charset=utf8
Content-Transfer-Encoding: 8bit

git-svn-id: https://svn.cri.ensmp.fr/svn/minwii/trunk@126 fe552daf-6dbe-4428-90eb-1537e0879342
---
 src/pywiiuse/pygame_wiimote.py | 5 -----
 1 file changed, 5 deletions(-)

diff --git a/src/pywiiuse/pygame_wiimote.py b/src/pywiiuse/pygame_wiimote.py
index 26d9f9d..5540430 100755
--- a/src/pywiiuse/pygame_wiimote.py
+++ b/src/pywiiuse/pygame_wiimote.py
@@ -22,7 +22,6 @@ import time
 
 # events to use. Is there a way to get ones known to be unused?
 base = pygame.USEREVENT
-print 'pygame_wiimote base :', pygame.USEREVENT
 WIIMOTE_BUTTON_PRESS = base + 1
 WIIMOTE_BUTTON_RELEASE = base + 2
 WIIMOTE_ACCEL = base + 3
@@ -33,10 +32,6 @@ NUNCHUK_ACCEL = base + 7
 NUNCHUK_JOY = base + 8
 WIIMOTE_STATUS = base + 9
 WIIMOTE_DISCONNECT = base + 10
-pygame.USEREVENT = WIIMOTE_DISCONNECT
-if pygame.USEREVENT > pygame.NUMEVENTS :
-    pygame.NUMEVENTS = pygame.USEREVENT
-
 
 wiiuse = None # import within the thread, why do I have to do this?
 
-- 
2.20.1